Unique Games Conjecture: NP-hardness of (1−ε) versus δ satisfiability for unique games at fixed alphabet
Difficulty 70, well below SETH (88) and graph isomorphism (74): the 2-to-2 theorem already gives completeness 1/2 and the 4-to-1 result (unrefereed) shows the toolkit is advancing, and an unrefereed, AI-generated 58-page proof with a partial Lean formalisation is under scrutiny; without that claim the number would be near 78. Application value 16: it certifies the optimality of existing approximation algorithms but yields no new ones, the lowest among the complexity hypotheses. Leverage 79: a large body of tight hardness-of-approximation results (Max-Cut, Vertex Cover, all CSPs via Raghavendra) is conditional on it, just below SETH.
The problem
A conjecture that a special constraint puzzle is hard even to approximate, which would fix limits for many problems.
- 1Pairs of neighbours must agree by a rule
- 2Almost all rules can be met
- 3Conjecture: finding any good setting is hard
- 4Would fix limits for many problems
- 5Related facts proved; full claim unconfirmed
Definition. A unique game with alphabet is a graph in which each edge carries a permutation of . An assignment satisfies the edge if . Let be the largest fraction of edges that can be satisfied. The (Khot, 2002) says that for every there is an alphabet size such that it is NP-hard to distinguish games with from those with . When exactly the problem is easy, so near-perfect completeness is essential.
Built from
earlier problems → this oneThe problems this one is built from: progress or tools it needs (builds on), special cases that come first (generalizes), and weaker results on the way (implies). On the right, what builds on it.
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- Unique Games Conjecture: NP-hardness of (1−ε) versus δ satisfiability for unique games at fixed alphabetThis problem
Path to understanding
foundations → problemThe research entries this problem rests on, in the order to read them. Each links to its explainer.
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- The PCP theorem and hardness of approximationTheory · host
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- Unique Games Conjecture: NP-hardness of (1−ε) versus δ satisfiability for unique games at fixed alphabetThe problem
State of the art
Status as of 2026-10-15: open, with an unrefereed AI-generated proof under expert scrutiny.
Conditional results: if UGC holds, the Goemans–Williamson algorithm is optimal for Max-Cut (Khot, Kindler, Mossel, O'Donnell, 2004, together with the Majority Is Stablest theorem of Mossel, O'Donnell and Oleszkiewicz, 2005), Vertex Cover cannot be approximated within (Khot and Regev, 2003), and a basic semidefinite program gives the optimal approximation for every constraint satisfaction problem (Raghavendra, 2008). Arora, Barak and Steurer (2010) gave a subexponential-time algorithm for unique games, so the problem is easier than 3-SAT is believed to be, but this does not refute UGC.
Unconditional progress: building on Dinur, Khot, Kindler, Minzer and Safra (2016–17), Khot, Minzer and Safra (ECCC January 2018; Annals of Mathematics 2023) proved the 2-to-2 Games Theorem, which implies that it is NP-hard to distinguish unique games of value at least from those of value at most : UGC "with completeness ". On 14 September 2026 Fei, Minzer and Wang (ECCC TR26-179, revised 8 October; not yet refereed) proved the 4-to-1 Games Conjecture with perfect completeness, which with known reductions implies that for every constant it is NP-hard to properly -colour a 3-colourable graph.
Realistic applications
Direct applications are limited: UGC is a statement about hardness, so resolving it adds no new algorithm. Its value is in certifying that known algorithms are optimal: that semidefinite-programming-based approximation ratios for Max-Cut and many constraint satisfaction problems, and the factor 2 for Vertex Cover, cannot be improved unless . This tells practitioners when to stop searching for better approximation algorithms.
What counts as solved
A proof (or refutation) of UGC in the form above, accepted by the complexity-theory community after scrutiny. A machine-checked proof helps only if experts confirm that its formal statement matches the conjecture and that the formal development has no gaps; an unreviewed AI-generated manuscript does not by itself meet this bar.
How it gets verified
Expert reviewOnly expert review of the argument is possible today.
Neither Mathlib nor Formal Conjectures (Formal Conjectures pinned at commit e754a78 (17 October 2026)) states the Unique Games Conjecture. A statement needs label-cover style constraint problems, the (1−ε, δ) gap version and NP-hardness under polynomial-time reductions; the corpus's P/NP definitions (Computability/Complexity.lean) would be a starting point, but nobody has written it. Until then complexity theorists referee proofs, and any Lean development must first have its statement reviewed against the standard formulation.
Claims under verification
+ add a claimWhere the work is
The immediate work is expert checking of the claimed proof (theory) and auditing its Lean formalization (engineering). If the claim fails, the remaining gap from 2-to-2 to full completeness is a theory problem.
Bottlenecks
ranked by votes- #1TheoryExpert verification of the claimed proof
The 58-page AI-generated manuscript (dated 23 September 2026) has had no reported full expert check. Acceptance depends on specialists reconstructing the soundness analysis and confirming that the Lean comparator statement matches the conjecture.
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Connected problems
Progress
- Oct 6, 2026OpenAI releases a claimed proof of UGCsource
OpenAI published an AI-generated manuscript (dated 23 September 2026) claiming a proof of the Unique Games Conjecture, with a Lean formalisation. Not independently verified as of 2026-10-15.
- Sep 14, 20264-to-1 games with perfect completenesssource
Fei, Minzer and Wang posted ECCC TR26-179 (revised 8 October 2026); consequences include NP-hardness of k-colouring 3-colourable graphs for every constant k. Not yet refereed.
- Jan 10, 20182-to-2 Games Theoremsource
Khot, Minzer and Safra (ECCC TR18-006, building on work with Dinur and Kindler) completed the proof of the 2-to-2 Games Conjecture with imperfect completeness; published in Annals of Mathematics (2023).
- May 19, 2002Khot formulates the conjecturesource
Subhash Khot introduced the Unique Games Conjecture, together with the d-to-1 games conjectures, at STOC 2002.